Yuri's Revenge Rebalanced 2.0 (2025)

Yuri'sRevenge (YR) Rebalanced 2.0
This patch includes Quality of Life improvements to the sub factions and weak units in Yuri's Revenge. Playing with these changes will provide greater depth and variety, and create a more balanced environment at a competitive level.

This patch can be played by toggling the below checkbox "Yuri's Revenge Rebalanced 2.0" with the red underline.

Yuri's Revenge Rebalanced 2.0 (1)

YRR Rebalanced June 7th

Allies

Power Plant: Cost reduced to $600 from $800.

Tank Destroyer: Speed increased to 6 from 5. Range increased to 5.75 from 5. (These values match the Rhino tank's speed an range). Turn rate increased from 5 to 7, damage to Terror Drones increased 1% to 100%.

Robot Tank: No longer requires power.

Guardian GI: Movement speed increased to 4 from 3.

Chrono Legionnaire: Cost reduced to $1200 from $1500.

Harrier: Missiles are much more accurate and will connect with moving targets.

Black Eagle: Missiles are much more accurate and will connect with moving targets.

Patriot Missile: Missiles are much more accurate and will connect with moving targets (missiles will connect with flying units flying away from patriot missiles).

Grand Cannon: Is now hostile structure, enemy units will auto-fire at Grand Cannons.

IFV: Elite IFV's shoot two less missiles. Missiles are much more accurate and will connect with moving targets.

Sniper IFV: Attack speed reduced by half, but will one-shot terror drones and Brutes.

Tanya IFV: Can one-shot enemy Brutes.

Soviets

Apocalypse Tank: Can now attack while moving. Can no longer be crushed by the Battle Fortress.

Tesla Tank: Range increased to 6 from 4. Can attack while moving. However, damage to heavy armor tanks reduced by 50%. Given area of effect damage, 3 total targets. Each fragment has 30 base damage. Elite weaponry is now yellow tinted.

Demolition Truck: Speed increased to 6 from 5, radiation duration of Demo Truck increased to 500 (Same as Desolator).

Terrorists: Can also no longer be crushed. Blast radius increased to 2 from 1.5.

Tesla Trooper: Cost reduced to 400 from 500; range increased to 5 from 3.

Flak Trooper: Range of ground weapon increased to 6 from 5. Elite troopers deal 20 damage per cannon ball instead of 8. (Elite troopers were dealing less damage than normal Flak Troopers).

Kirov: Will drop bombs on passerby units.

Terror Drone: Will now grind for $1 instead of $500. (This is to prevent Yuri from benefiting from his Terror Droned units).

Yuri

Psychic Dominator: Increased the delay of the Psychic Dominator effect and it's starting animation from 20 of first animation start to 90. The mind control capture range increased by 1.

Boomer: The Boomer now shoots one missile at a time instead of 2, but the rate of fire has been greatly increased.

Tank Bunker: Health reduced to 600 from 1000.

Yuri Clone: Does not fire out of Battle Fortress.

Magnetron: Units dropped by the Magnetron deal much less damage to buildings they are dropped on.

Brute: Cost reduced to $400 from $500.

Chaos Drone: The cost has been lowered from $1000 to $800.

Neutral

Dogs: Attack speed reduced by 50% (one dog can no longer kill multiple dogs by itself).

Engineers: Health reduced from 75 to 50 (A pillbox or sentry gun can kill an engineer in one-shot).

Trees: Health reduced from 200 to 100.

Walls: Extension segments doubled.

Full INI file

Yuri Rebalance Patch.ini

Previous changes -- April 30th

Crossed out changes, removed from June 7th update

Allies

Power Plant: Cost reduced to $600 from $800

Tank Destroyer: speed increased to 6 from 5. Range increased to 5.75 from 5. (These values match the Rhino tank's speed an range)

Prism Tank:Can now shoot while moving.

Robot Tank: HP Increased to 200 from180

Guardian GI: movement speed increased to 4 from 3.

Chrono Legionnaire:cost reduced to $1200 from $1500

Harrier: Missiles are much more accurate and will connect with moving targets

Black Eagle:Missiles are much more accurate and will connect with moving targets

Patriot Missile:Missiles are much more accurate and will connect with moving targets (missiles will connect with flying units flying away from patriot missiles)

Grand Cannon: Is nowhostile structure, enemy units will auto-fire at grand cannons

Battle Fortress:Damage bonus given to infantry reduced to 10% from 20%

IFV:Elite IFV's shoot two less missiles.Missiles are much more accurate and will connect with moving targets

Sniper IFV:attack speed reduced by half, but will one-shot terror drones and Brutes

Tanya IFV: Can one-shot enemy Brutes

Gap Generator:Gap Generator does not extend build radius, cannot base stretch using Gap Generator

Soviets

Apocalypse Tank: can now attack while moving. Can no longer be crushed by the Battle Fortress.

Tesla Tank: range increased to 6 from 4. Can attack while moving. Can also detect Mirage Tanks. However, damage to heavy armor tanks reduced by 50%. Given area of effect damage, 3 total targets. Each fragment has 30 base damage.

Demolition Truck: speed increased to 6 from 5, radiation duration of Demo Truck increased to 500 (Same as Desolator)

Terrorists: Can also no longer be crushed. Blast radius increased to 2 from 1.5.

Tesla Trooper: cost reduced to 400 from 500; range increased to 5 from 3

Flak Trooper: Range of ground weapon increased to 6 from 5.Elite troopers deal 20 damage per cannon ball instead of 8. (Elite troopers were dealing less damage than normal troopers)

Kirov: Will drop bombs on passerby units.

Terror Drone:Will now grind for $1 instead of $500. (This is to prevent Yuri from benefiting from his droned units.)

Desolator: Radiation damage deals slightly reduced damage to light armor tanks (Mirage tanks/Prism tanks/IFV/Magnetron/Gatling Tank)

Yuri

Psychic Dominator: Increased the delay of the Psychic Dominator effect and it's starting animation from 20 of first animation start to 90. The mind control capture range increased by 1

Boomer: The Boomer now shoots one missile at a time instead of 2, but the rate of fire has been greatly increased.

Tank Bunker: health reduced to600 from 1000

Yuri Clone: Does not fire out of Battle Fortress

Magnetron: Units dropped by the magnetron deal much less damage to buildings they are dropped on

Brute: cost reduced to $400 from $500

Grinder: All units grind for half their build cost instead of their full build cost.

Chaos Drone: The cost has been lowered from $1000 to $800

Psychic Tower:Psychic Tower does not extend build radius, cannot base stretch using Psychic Tower

Neutral

Dogs:attack speed reduced by 50% (one dog can no longer kill multiple dogs by itself)

Engineers: Health reduced from 75 to 50 (A pillbox or sentry gun can kill an engineer in one-shot)

Trees: Health reduced from 200 to 100

Infantry: Infantry do not reveal Mirage Tanks anymore by simply being near them

Edited by burg93

Yuri's Revenge Rebalanced 2.0 (2025)
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